Please do not post the same thing multiple times. The board software automatically flags certain posts as needing moderator attention. This happens the most often for new users. I'm pretty sure this is made clear at the time you attempt to post. Posting the same thing over and over again just makes that many more posts the moderators have to weed through later. This makes us sad. Don't make us sad. If your post/thread doesn't appear, just wait a while. Don't post it again. If it hasn't shown up by the next day, then you can try again. I normally go through posts in the mornings, and try to check a few times throughout the day, but I'm not here 24/7. There will typically be a significant delay before posts are approved. Just be patient.
I'm new to this forum, very happy that I found it today! It looks like a lot of nice people discussing interesting subjects, so I'm really glad to be a part of this now!
On to my first question(s) to you guys:
I represent a small company who plans to develop and launch a number of social and casual games in near future.
We plan (as others) to have a free, ad sponsored version of every game, as well as an upgrade to a free "ad free" version. While doing our business calculations, we need information about the revenue potential in mobile advertising these days.
I hope that someone in this forum can help me with this important info:
1. What kind of CPM (price per 1000 impressions) can you expect in a mobile game, depending that you don't show the ads during gameplay, but between rounds? (full page ads)
2. I've heard that the developer keeps around 40% of the gross CPM, is this correct ?
3. How can you ensure that you get all the ad spaces filled up with ads, do you have any experience with ad controllers like "AdWhirl" from google ?
I'm looking forward to hearing from you guys, and promise to share my experiences after we do our launches as well!