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The appstore wait thread.

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Replies

  • IvanIvan Posts: 120Registered Users
    edited October 2008
    Pring wrote: »
    There is. Send them an email and they should approve it same day.

    Nope.

    I sent them a mail and got a very polite reply back about 12 hours later effectively saying "wait your turn" :(

    "Thank you for your e-mail. Contract setup currently averages 3-4 weeks due to the number of setups in process."
    [snipped boring bit]
    "Your continued patience is greatly appreciated, and we hope to have good news for you soon."
    New game: <b><a href="http://itunes.apple.com/nz/app/doodle-blitz/id352628861?mt=8"; target="_blank">Doodle Blitz</a></b> - addictive, casual gaming.<br />
    iPhone games and utilities at <a href="http://www.ivanmackintosh.com"; target="_blank">http://www.iv
  • stevemurstevemur Posts: 8New Users
    edited October 2008
    I was delighted to receive an email 30 minutes ago from Apple saying my application status has changed to "Ready for Sale".

    Excitedly, I dropped by the iTunes App Store (both on my iPhone and on my Mac), and searched for my app.

    Not there.

    Strangely:
    • iTunesConnect shows the status as "Pending Contract".
    • The application is free, and was definitely submitted as free. Supposedly, no contract is required for free apps, right?

    I jotted a note to Apple Dev Relations. Anyone else encounter this?

    I was very impressed with the turnaround time on the review (I submitted at 2pm today, and got a response at 8:24pm the same day). Unfortunately, the response is erroneous and the application status is now in an undetermined state.
  • jclardyjclardy Posts: 126Registered Users
    edited October 2008
    I'm pretty sure they have to approve your free contract, which is put in a queue when you sign up for the dev program and pay your $99. For some reason they have to approve these free contracts, i'm not really sure why though.

    But it seems like Apple added some more app review staff or something, 6 hour review time? Thats awesome.
    <a href="http://swiftfoxsoftware.com"; target="_blank">Swift Fox Software</a> - <a href="http://itunes.com/apps/rocketchimp"; target="_blank">Rocket Chimp</a> (App Store Link) - <a href="http://itunes.com/apps/targettap"; target="_blank">TargetTap</a> (App S
  • KnertifiedKnertified Posts: 132Registered Users
    edited October 2008
    walaber wrote: »
    following up, JellyCar (game, free) was submitted on Submitted: 10/16/2008, and a few minutes ago I got the email that status changed to approved!

    pretty quick!


    Your crazy for making that game free :) I played that on the 360. It was a great game. :D
    <a href="itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317414065&mt=8&s=143441" target="_blank">PegLight</a> - Create peg style art on your iPhone. <img src="http://www.iphonedevsdk.com/forum/images/smilies/biggrin.gif"; border=
  • cokeaholiccokeaholic Posts: 2New Users
    edited October 2008
    The first time I submitted my application PlaceLnk was on September 26th. After a few review cycles it got finally approved yesterday.

    But now it's not listed on the first page of its category when I sort by release date. I just noticed that the release date has been set to September 26th by Apple. Is that normal?
  • trappertrapper Posts: 299Registered Users
    edited October 2008
    Finally got my first app submitted last night! Was about 10:30pm GMT, will see how long it takes. :)
    <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=294154344&mt=8"; target="_blank">Black or Red</a> - Possibly the first ever iPhone drinking game! Try it tonight.<br />
    <a href="http://itunes.apple.com/WebObjects/MZStore.woa/
  • IvanIvan Posts: 120Registered Users
    edited October 2008
    Ivan wrote: »
    Nope.

    I sent them a mail and got a very polite reply back about 12 hours later effectively saying "wait your turn" :(

    "Thank you for your e-mail. Contract setup currently averages 3-4 weeks due to the number of setups in process."
    [snipped boring bit]
    "Your continued patience is greatly appreciated, and we hope to have good news for you soon."

    I've just checked iTunesConnect and my Apps state is now ready for sale and both my contracts are now in effect. :eek:

    So, in short, I will retract my comment above and agree that it is worth emailing them as it seems too much of a coincidence to have just happened that way.

    Another step down. I just have to wait for it to appear on the App Store now.
    :D a happy developer,
    Ivan
    New game: <b><a href="http://itunes.apple.com/nz/app/doodle-blitz/id352628861?mt=8"; target="_blank">Doodle Blitz</a></b> - addictive, casual gaming.<br />
    iPhone games and utilities at <a href="http://www.ivanmackintosh.com"; target="_blank">http://www.iv
  • trappertrapper Posts: 299Registered Users
    edited October 2008
    Arggg....

    I just got the dreaded "Your application is requiring unexpected additional time for review. We apologize for the delay, and will update you with further status as soon as we are able." email :(

    gutted
    <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=294154344&mt=8"; target="_blank">Black or Red</a> - Possibly the first ever iPhone drinking game! Try it tonight.<br />
    <a href="http://itunes.apple.com/WebObjects/MZStore.woa/
  • gnarsedgnarsed Posts: 31Registered Users
    edited October 2008
    trapper wrote: »
    Arggg....

    I just got the dreaded "Your application is requiring unexpected additional time for review. We apologize for the delay, and will update you with further status as soon as we are able." email :(

    gutted
    Good luck. i still havent heard anything from them since i got that letter on October 14th.
  • stevemurstevemur Posts: 8New Users
    edited October 2008
    The BigOven 160,000+ Recipe application is now live in the iTunes Store.

    Amazingly, this app was approved within 6 hours, but it stayed in a "Contract Pending" state for 48 hours because, for some reason, my "free" contract wasn't approved.

    A very gentle nudge to the developer programs alias, copying my business contact at our local Apple store, might have done the trick. I also indicated that I'll be doing some PR around it, which is true, given the biggest cooking holidays of the year are soon upon us.

    The application lets you search our gigantic recipe archive, but also, perhaps more interestingly, it lets you access your "Favorites" and "Try Soon" recipes that you've published to our site via the desktop. You can also get instant access to over 1,000 tips on food -- from finding the ripest cantaloupe in the store, to the history of cocoa (the food, not the framework).

    Like parents, all developers are biased, but I must say, as simple as the app is, it's very cool and useful. I think it's incredibly useful to have one-click access to hundreds of favorite recipes, plus a "Try Soon" list, right at the grocery store.

    As far as I know, it's also the first recipe freeware in the app store. (There are several Web apps, but no recipe freeware in the App store.) Will be interesting to see the install rate.

    For more details on the app, visit my blog at stevemurch.typepad.com. Thanks!
  • winterswinters Posts: 15Registered Users
    edited October 2008
    2nd App submitted 19th October
    Catagory Game /Sim
    Still waiting this is the 6th day no response
    and wrote one nag letter to appdev
    Hopefuly its approved soon.

    Our first app took 9 days, but with stories of 48 hour approval 6 days seems a lot so far.

    -Winters
  • tomhtomh Posts: 31Registered Users
    edited October 2008
    Sumbitted my first app this past Monday. Rejected this (Thursday) morning (for a good reason). Made the changes today and resubmitted.

    My sale contract had been in review for about 4 weeks. Just went to 'complete' status this morning too.
    --<br />
    tom<br />
    <a href="http://www.cluebucket.com"; target="_blank">Cluebucket Apps</a><br />
    (username - h)@cluebucket.com
  • bkaplanbkaplan Posts: 18Registered Users
    edited October 2008
    Submitted my first (free) app today... the waiting begins.
  • HarrierHarrier Posts: 4New Users
    edited October 2008
    My update to "Pottery Wheel" became "ready for sale" last night, so, submitted on October 7, ready on October 22, just over 2 weeks.
  • bkaplanbkaplan Posts: 18Registered Users
    edited October 2008
    Well that was fast... a mere 5 hours later and my app was approved. Now I am just waiting for contract approval. I am hoping that I won't have to go through that for every app I release ;)
  • sirenumsirenum Posts: 36Registered Users
    edited October 2008
    Wow... contract approval: 3 days.

    Then submitted my 1st app on oct 22, ready for sale: today.
    Creator of <a href="http://www.itunes.com/apps/worklog"; target="_blank">WorkLog</a>, the award winning time tracker
  • 9BitLabs9BitLabs Posts: 4New Users
    edited October 2008
    I think we hit a new all time record - 2 business days for our new app Snap - Simple Network Area Prober (Snap - Simple Network Area Prober).

    We were stunned, but the times have been dropping down and its our 5 app we sent through (includign a few free ones). I wonder if they have gotten faster, less apps are beign submitted (unlikely) or after you send a few up you get put in a "faster" line. Impressive either way.

    Jason
    9Bit Labs
  • lapselapse Posts: 211Registered Users
    edited October 2008
    Actually, I think I hold the record.

    Red Rocket was submitted yesterday around 3:00PM and approved 9:58PM that day.
  • 9BitLabs9BitLabs Posts: 4New Users
    edited October 2008
    lapse wrote: »
    Actually, I think I hold the record.

    Red Rocket was submitted yesterday around 3:00PM and approved 9:58PM that day.

    wow. Grats man - win!
    Jason.
    9Bit Labs
  • RockStrongoRockStrongo Posts: 176Registered Users
    edited October 2008
    Submitted my 2nd app last night...so I hope it gets approved quickly! My first app took 7 days.

    WOW, just got an email saying my app was approved and its ready for sale! Less than 24 hours! Damn!
  • RockStrongoRockStrongo Posts: 176Registered Users
    edited October 2008
    Submitted my 2nd app last night...so I hope it gets approved quickly! My first app took 7 days.

    WOW, just got an email saying my app was approved and its ready for sale! Less than 24 hours! Damn!

    My app says "Ready for Sale".....how long does it usually take to hit the store? I dont see it yet.

    My first app was there right after I got the email.
  • IvanIvan Posts: 120Registered Users
    edited October 2008
    My app says "Ready for Sale".....how long does it usually take to hit the store? I dont see it yet.

    My first app was there right after I got the email.

    My app Dynamate was pretty much there as soon as it was ready for sale.

    It didn't show up in Search for about half a day but it was there when I selected the categories. (although on page 3).

    Ivan
    New game: <b><a href="http://itunes.apple.com/nz/app/doodle-blitz/id352628861?mt=8"; target="_blank">Doodle Blitz</a></b> - addictive, casual gaming.<br />
    iPhone games and utilities at <a href="http://www.ivanmackintosh.com"; target="_blank">http://www.iv
  • noobAppDevelopernoobAppDeveloper Posts: 243Registered Users
    edited October 2008
    My app says "Ready for Sale".....how long does it usually take to hit the store? I dont see it yet.

    My first app was there right after I got the email.

    Congrats, I'm about to submit my second app tonight. Yeah! :D
  • RockStrongoRockStrongo Posts: 176Registered Users
    edited October 2008
    Thanks....its out there now!
  • mrmag00mrmag00 Posts: 1New Users
    edited October 2008
    The timeline of events:

    Commercial Application (after application was developed and ready to ship):

    * signing up for the developer program 2 hours
    * obtaining the developer license $99 and 12 days (had to wait for them to approve us as a company and we had to call them to get this pushed through)
    * entering in the tax information 1 day to get the paperwork through
    * I submitted the app for review but it was waiting to be allowed to charge for the application
    * waiting to be approved to charge money for a program 21 days
    * we are now able to charge, but they are approving the application, it has been 3 weeks since we were approved to charge and they have not approved the application (it was submitted Sept 17) still the application is not approved
    * total time: 54 days so far in this process and still no app approval:confused:

    This is a dirt simple app from a functionality standpoint but a clever entertainment application, the graphics are first class steampunk inspired.

    Three emails and 5 phone calls have yielded the following statements by Apple's reps "I will check on its progress it shouldn't exceed 21 days", " I will escalate this to the review team" ," I told you we had escalated this last week I will follow up with an email when I get a response to confirm what has happened(Oct 14th and she never emailed me anything further", "Yes it does appear to have taken some time, I will email the dept (This was Friday the 24th)

    I emailed Steve out of complete frustration, there hasn't been a single communication in regard to the application.
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