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I'm new to OpenGL and it has quite the learning curve so I'd really appreciate a bit of help.
What I am attempting to accomplish:
I need to create a sphere (that doesn't move) and add a UIScrollView on top of it. Basically I would be using half of the sphere. If anyone is familiar with the abc news app, they have that globe on the main page that has videos spinning around it. I want to mimic that. I can't surround the globe with images so I have to get a UIScrollView to conform to that sort of morphed-half sphere shape.
I feel I can create a sphere from scratch using OpenGL but laying any views on this doesn't work at all. Am I able to grab the EAGLayer (or whatever it was called) of a UIScrollView and use this to morph it into a sphere?
Precise code is always preferred but I realize everyone has lives (hopefully) :) So what I'm REALLY attempting to gain from this question is simply a push in the right direction such as "Yes, you can simply morph the layer and that will give you the EXACT effect you want." because I feel like I keep going off in the wrong direction.
Here is an image of what I am trying to accomplish...