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Please do not post the same thing multiple times. The board software automatically flags certain posts as needing moderator attention. This happens the most often for new users. I'm pretty sure this is made clear at the time you attempt to post. Posting the same thing over and over again just makes that many more posts the moderators have to weed through later. This makes us sad. Don't make us sad. If your post/thread doesn't appear, just wait a while. Don't post it again. If it hasn't shown up by the next day, then you can try again. I normally go through posts in the mornings, and try to check a few times throughout the day, but I'm not here 24/7. There will typically be a significant delay before posts are approved. Just be patient.

Downloading/Streaming mp3 in Objective-c

HawdonHawdon Posts: 14Registered Users
edited June 2010 in iPhone SDK Development
Hey,

so what I am trying to do is to download an mp3 file from the web and then play it for the user.

I have been able to do this using
+ (id)dataWithContentsOfURL:(NSURL *)aURL

and playing the NSData using AVAudioPlayer, but the problem is that
when I start downloading the program freezes until the file has downloaded and then plays.

Is there a way to stop the program from freezing, and read the amount of bytes it has loaded out of the total amount of bytes the file has?

Also, is it possible to play the audio file as it is being downloaded (aka streaming) without using an audio streaming server? Just to use the URL straight to the file and stream from there?

Thanks!
Post edited by Hawdon on

Replies

  • hc98brhc98br Posts: 34Registered Users
    edited June 2010
    You will need to use NSURLRequest and NSURLConnection to download the file - dataWithContentsOfURL is not good for files bigger than a few kb (and arguably dodgy even then)

    Search for those and you should get loads of examples - streaming is another story - I've never done it, so I won't say any more :-)

    Ben.
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