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Alternative use of MPMoviePlayer?? (cocos2d)

TwimfyTwimfy Posts: 38Registered Users @
Hi,

I have a game built in cocos2d which I've managed to port from my iOS version. Everything works great apart from my intro video.

On the iPhone cocos2d simply used the MediaPlayer framework to handle displaying video but on the Mac there is no such thing. All of the apple documentation for QTKit and AVPlayer focus on loading video within a view or .xib. whereas I'm using an openGL view and cocos2d scenes.

I can't think of a way to do it. Has anyone had any experience using video in cocos2d on the Mac? Thanks.
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