Hi All! I've just has my first game approved for sale in the App Store. Just wanted to use this opportunity to say a huge thanks to Riq and all responsible for Cocos2d. It's an amazing piece of kit they've built for us!
So, a little bit of info about the game:
For the first time in video game history* the love of your life has been kidnapped and now you must go on an epic quest to rescue her. Standing between you and your love are levels of deadly falls, cunning traps, painful weapons and crafty guards. You must use all your skill to run, duck and jump your way to the princess avoiding level after level of treacherous obstacles.
You will start each level at the left side of the screen and your aim is to make your way the right side any way possible to continue on your way. Each level will become more difficult with the earlier levels containing single obstacles like fiery pits of doom, armour-piercing arrows, burning boulders and angry guards but the later ones combining them all to challenge your puzzle solving skills and test your reflexes. Do you have what it takes to rescue the princess?
The Rescue is the style of game that was common in glory days of Commodore 64 gaming featuring simple yet extremely addictive level design and game-play.
Over 20 challenging and intense levels.
10 Levels in the free version Rescue Lite.
On-screen joystick control.
Integrated Game Center Leaderboard.
Variable game speed for a players seeking to really test their skills.
Realistic princess in need of rescue.
*minimal research conducted into this claim.
You can read more about The Rescue at:The Rescue website
You can download The Rescue from iTunes here:The Rescue in the iTunes Store.
I'm happy to give out some promo codes full the full/pro version of The Rescue here if anybody is interested. just reply back and let me know!
If you're so inclined i would love any honest reviews on the app store and am happy for users to report directly back here about any bugs.
Thanks again for the opportunity to write a bit about my last few months work :D