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thx...
hmm, my list of purchasable products that can be sold in my app is empty.
I think the problem is rather in the code then in the simulator, judging by your answer.
I think I did it already...
I have my app domain "com.myappdomain", it says In App Purchases enabled.
It's been downloaded and it's the same file that I created the previous versions with.
Am I right?
Now I "only" need to create the purchased it…
peterthomas;441539 said:Can you ask some friend etc of yours to do the payment for you? I mean otherwise it may prove to be a problem for you!
its ok :-) I got the invoice froma Apple they made the payment
in .h:
IBOutlet UIImageView *mainView;
the small dot on the left is filled so it means that it is connected.
The shadow code above is in the viewDidLoad method
MarkC;440135 said:No. Two nibs. iPhone and iPad.
You only need to supply four assets if it's a graphic within the xib (or the classfile), i.e. iphone.png [email]iphone@2x.png[/email] ipad.png [email]ipad@2x.png[/email]
so every graphic I add like…
thanks
hm, so I have:
- a menu bar graphic called "menu_320.png"
its added via IB directly into the nib inside an UIImageView container.
So, I need to rename the graphics to: "menu.png" and "menu@2x.png" ?
Thx, I will look into the API.
The point is that I am able to add "fresh content" regularly
and when I want without having to submit the content
every time to apple.
Just submit the new app binary with the in app purchase model.
Thx, is this possible:
1. I create a new eBook for the people who have my app
2. i upload it on my server
3. my app checks if there are new ebooks on the server
4. if yes, add it to the list where it can be purchased
5. if not, leave the list a…
amirpervaiz;429439 said:I think you cant enable/disable ARC for specific files its for the project. I would prefer not to use ARC as you can do memory management yourself easily so one way is to disable it from project setting and handle it urself.
…
on the file OpenUDID.m I see no compiler flags, so this must mean that ARC is up
note: my project is older and when I started it I never had the ARC option...so my project is non ARC
To knock out a hole in an image view, you can create a CAShapeLayer with a path that is your polygonal shape, and then add that layer as the mask layer for your image view.
how is that done in sample code?
Im still a newbie so this i why I ask
BrianSlick;427405 said:Assuming that you log the value at each step and it appears correct, then it must be a memory management problem somewhere. I would also suggest verifying the class of the output, because it is possible that SBJSON created an…
the method fetches objects from a json string and returns the age attribute:
- (NSString *) getAgeString:(NSString *) jsonString atTagIndex:(int) tagIndex {
SBJSON *parser = [[SBJSON alloc] init];
// Here we're using NSArray since…
BrianSlick;427384 said:Well, either you have a memory management problem, or this:
[self getAgeString:[req responseString] atTagIndex:i];
...doesn't actually produce a string.
it does produce a string, since I can output it with nslog()
I though that nil will delete the value before I let go with release ;=
ok, found what is the problem
I have the method that makes rounded corners on my image:
UIImage *roundedImage = [ImageManipulator makeRoundCornerImage:croppedImage :20 :20];
…
two methods are used to send an image to face.com for face recogntion;
//
- (void) scanProfileFace:(UIImage *) img {
//
NSString *docDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
…
smithdale87;420436 said:The first thing that caught my eye -- NSRegularExpression is available in 4.0 and later.
thanks so much!
Really, I will make the FB connection in my app iOS 4+ specific, anything below, I will disable it...think its the safe…
smithdale87;420276 said:Can you be more specific about "it does not work"?
I present a UIWebView to logon to FB
then I fetch the access token from the url after login:
-(void)checkForAccessToken:(NSString *)urlString {
NSError *error;
NSRe…
hm...
there is no ipad 3 retina in xcode 4.2 (Snow leaopard running)
when I run my app in simulator, in the hardware submenu,
I only see:
ipad, iphone, iphone retina...
and the scale is already @ 50%
I heard that 10 mb is the max size, all apps over it require wi fi, am I right?
So 20 mb is the magic number?
The problem with download is this:
I have current images in the mainbundle,
where should I download the rest so it does never get delete…
7twenty7;409105 said:The *December* payout occurred on February 2. Did you have more than $150 in sales in December?
no...right now I have, but strange thing I even did not receive the sales overview for January...
What could be the problem?
mayb…
Alon G;398565 said:Although I am quite biased, why don't you try inneractive
inneractive is a global app monetization exchange. Using inneractive you can get targeted ads according to locations (world-wide), app category, and OS. Right now the fill…